Totally. The momentum loss system is sadly a bit oversensitive. We have a less volatile system for a planned postjam release, but at this point I'm not sure when we'll be able to release that.
Pretty nice game! definitely gave me an adrenaline rush. Could use a bit more polish, to make it more obvious why the character slows done when they do, but I could easily see this becoming a full game :-)
Can you beat my times? :D (There is another skip in the last level that could save 2-3 seconds, but I didn't manage to land it often enough to get a good time)
(EDIT: just saw the dev times. At least I beat the Tutorial time ^^)
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My fingers hurt. But it's a nice game! :D
Btw, sometimes everything feels random/inconsistent with the running system/jumping
Totally. The momentum loss system is sadly a bit oversensitive. We have a less volatile system for a planned postjam release, but at this point I'm not sure when we'll be able to release that.
Take your time, I don't mind waiting haha
Pretty nice game! definitely gave me an adrenaline rush. Could use a bit more polish, to make it more obvious why the character slows done when they do, but I could easily see this becoming a full game :-)
Can you beat my times? :D (There is another skip in the last level that could save 2-3 seconds, but I didn't manage to land it often enough to get a good time)
(EDIT: just saw the dev times. At least I beat the Tutorial time ^^)